Sketch 45 2

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Works with Sketch 45. Also: for future Runner updates, Sketch plugin panel handles the process. Cristian Moisei, over 3 years ago. Still no colour management? Still having vastly different results from Sketch to browser / phone. Free handpicked UI Kits for your real life projects. Curated free design resources to energize your creative workflow. Sketch is a design toolkit built to help you create your best work — from your earliest ideas, through to final artwork.

This functionality is available on Onshape's browser, iOS, and Android platforms.

Sketch Basics: Desktop

When creating sketches in Onshape, you use this Sketch tools toolbar:

Access the Sketch shortcut toolbar with the S key while in an active sketch (with a Sketch dialog open):

Customize the shortcut toolbar through your Onshape account Preferences page.

To customize the toolbar of Part Studios, Assemblies, or Feature Studios, see Document Toolbar and Document Menu.

In Onshape, sketches are created in Part Studios and consist of sketch curves (line segments, polygons, rectangles, splines, etc). Sketches are the basis for models and are stored parametrically, visible in the Feature list as its own entity.

You are able to rigidly transform geometry in an active sketch simultaneously through the context menu once sketch entities are selected.

You can copy sketches within a Part Studio, copy a sketch to another Part Studio, and derive a sketch for use in another Part Studio.

To access the Sketch toolbar and begin sketching, click the Create sketch icon in the Feature toolbar:

When the window is smaller, the Sketch tool may be resized to .

To learn more about creating sketches in Onshape, you can follow the self-paced course here: Sketching (opens in new tab).

To learn about creating solid bodies and parts from sketches, using Feature tools, you can follow the self-paced course here: Part Design Using Part Studios. (opens in new tab)

Basic workflow

You have the ability to create as many sketches as necessary in a Part Studio and Extrude into as many parts as you want.

  1. In a Part Studio, click and notice the Sketch dialog opens:
  2. Select the plane to sketch on (you are only able to sketch on one plane at a time).

    You are also able to select a Mate connector (inferred or existing) as the sketch plane if you have an existing sketch or part.

    Click the icon in the sketch dialog to see inferred Mate connectors when you mouse over the sketch or part. The sketch will respect the coordinate system defined by the mate connector.

    Above, the circles and squares and the centroid are inferred Mate connectors visible upon mouse-over

    Once a Mate connector is selected, click the Mate connector icon in the dialog field (outlined in blue below) to open a dialog with which to edit the Mate connector:

  3. Select a Sketch tool from the Sketch toolbar.
  4. Click in the graphics area to create the sketch curve. Different tools require different numbers of clicks (as specified in those topics).

    Some tools allow you to specify dimensions while you sketch, for example:

    Sketch dimension appears as the sketch curve is drawn.

    When the sketch curve is drawn the suggested dimension value appears in a box. Type a value (or expression) to dimension the sketch curve.

    Or, continue sketching and the curve remains un-dimensioned.

    Dimensions specified for two of the three line segments.
    • Toggle between multiple dimension boxes using the Alt+arrow key (for example, in rectangles).
    • You can also use a variable for a dimension, simply enter '=#' and the variable name, as in: =#d.
    • Dimension a sketch at a later time using the Dimension tool.
  5. Use automatic inferencing to apply constraints while sketching including coplanar vertices and edges of an existing (but separate) sketch or feature. As you move the cursor over existing sketches or features, coplanar vertices and edges will 'wake up' (be highlighted) indicating you can select them to create an inferred constraint.

    For example, in the image below the gear was created with a sketch on the Top plane. In a later sketch, to create a circle on the Top plane, hover over a vertex on the gear to constrain the circle to the edge of the gear:

  6. Add manual constraints as appropriate.
  7. Accept the sketch and close the dialog with .

Canceling the sketch with closes the dialog and does not record the sketch actions taken when the dialog was open. To reverse the action of clicking the , click the Restore link in the message bubble that appears:

Inferencing and constraints

As you sketch and pass over points or lines, you may awaken inferences. To see all constraints, check the Show constraints checkbox in the Sketch dialog. To see only the over-defined constraints (constraints that result in the sketch being over-constrained), check the Show overdefined checkbox (checked by default) with the Show constraints box unchecked.

Line styles

As you sketch and then create models, notice the line styles of your sketches and edges of your models change or differ from each other. Read on to understand line styles in Onshape.

Sketch lines

Active sketchSelected line, active sketchInactive sketchSelected line, inactive sketch

Construction lines

ActiveActive, selectedInactiveInactive, selected

Sketch lines obstructed by model geometry

The single line in the middle of the part, below, is a construction line.

Hidden lines

The part edges are dark and solid, the sketch lines are lighter and solid, and the construction line is light and dashed (going through the middle of the part).

Used edges (projected edges)

Use (project) an edge of a part into another sketch. Below, the circular edge (highlighted) is used and results in a straight line in the new sketch:

Use the context menu > Transform sketch entities command (available when at least one sketch entity is selected) to move sketch entities simultaneously.

The manipulation triad appears, drag to manipulate selected sketch entities:

The center of the triad is used for free drag, allowing for repositioning of the triad without changing the transform operation. Free drag snaps to sketch inferences, and normal drag does not.

Drag the highlighted (above) angle indicator to rotate the sketch. Pacifist 3 6 2 torrent.

Result, below:

Pre- and post-selection is supported; entities can be added and removed during the operation.

Click off the sketch or press Enter to commit the transform and exit the operation. Press Esc to cancel the operation.

In the case of no rotation or 180 degree rotation, internal constraints are unchanged.

In the case of 90 degree or 270 degree rotation, horizontal and vertical constraints swap.

In some cases, construction geometry may be added to maintain degrees of freedom.

Directed dimensions are deleted, and may be replaced with construction geometry and minimum dimensions.

Transform is supported for images, text, DWG, and DXF:

For more information, see Transform Sketch.

Copying sketches

Sketches must be selected in the Feature list in order to be copied and then pasted into either an open sketch, or via the Paste into sketch command from the context menu:

  1. Select the sketch in the Feature list, right-click to access the context menu, and select Copy sketch.
  2. Either open a sketch, right-click and select Paste into sketch on the context menu.
  3. Or right-click the sketch to paste into, in the Feature list and select Paste into sketch.
Copying sketches to another Part Studio
  1. Select a sketch in Part Studio A Feature list, right-click and select Copy sketch.
  2. Make Part Studio B active.
  3. Either select an existing sketch, right-click and select Paste sketch entities.
  4. Or create a new sketch, select a sketch plane, right-click and select Paste sketch entities.
Deriving a sketch

You must have a sketch in a Part Studio in order to derive it in another Part Studio. You need not have an existing sketch nor create a new sketch before inserting a derived sketch.

  1. In the second Part Studio, click Derived
  2. In the dialog, select the sketches to derive; you can select more than one.
  3. Close the dialog with .

Sketches are placed on the plane upon which they were created. When the original sketch is edited, the changes are reflected in the derived sketch.

Commenting on a sketch

Place comments on a particular sketch for later reference or for other collaborators. You are also able to indicate that you want to receive email notifications of other users' comments on the sketch.

  1. Right-click on the sketch in the Feature list and select Add comment.
  2. Type a comment, optionally indicate that you wish to receive email notifications of others' comments.
  3. Close Comments panel.

If another user has been shared on the document and has selected Receive comment email notifications, an email is sent to that email address with the text of your comment in it.

Sketch Basics: iOS

When creating sketches in Onshape, you use the New Sketch tool and the Sketch tools.

In Onshape, sketches are created in Part Studios and consist of sketch curves (line segments, polygons, rectangles, splines, etc). Sketches are the basis for models and are stored parametrically, visible in the Feature list as its own entity.

You can rigidly transform geometry in an active sketch simultaneously through the context menu once sketch entities are selected.

You can copy sketches within a Part Studio, copy a sketch to another Part Studio, and derive a sketch for use in another Part Studio.

To access the Sketch tools and begin sketching, tap the New Sketch tool in the toolbar.

Basic workflow

You can create as many sketches as necessary in a Part Studio and Extrude into as many parts as you want.

  1. In a Part Studio, tap the New Sketch tool. The Sketch dialog opens.
  2. Tap to select the plane to sketch on (you are only able to select one plane at a time).

    You can select a Mate connector (inferred or existing) as the sketch plane. The sketch will respect the coordinate system defined by the mate connector.

  3. Select a Sketch tool from the Sketch toolbar.
  4. Tap in the graphics area to create the sketch curve. Different tools require different numbers of taps (as specified in those topics).
  5. Dimension a sketch using the Dimension tool.
  6. Use automatic inferencing to apply constraints while sketching.
  7. Add manual constraints as appropriate.
  8. Tap the checkmark to accept the sketch and close the dialog.

Canceling the sketch by tapping the x closes the dialog and does not record the sketch actions taken when the dialog was open.

Inferencing and constraints

As you sketch and pass over points or lines, you may awaken inferences. You are also able to manually add constraints using the constraint tools.

See Automatic Inferencing and Constraints for more info.

Line styles

As you sketch and then create models, notice the line styles of your sketches and edges of your models change or differ from each other. Read on to understand line styles in Onshape.

Sketch lines

Active:

Active, selected:

Inactive:

Inactive, selected:

Construction lines

Active:

Active, selected:

Inactive:

Inactive, selected:

Sketch lines obstructed by model geometry

The single line in the middle of the part below is a construction line.

Hidden lines

The part edges are dark and solid, the sketch lines are lighter and solid, and the construction line is light and dashed (going through the middle of the part).

Used edges (projected edges)

Use (project) an edge of a part into another sketch. Below, the circular edge (highlighted) is used and results in a straight line in the new sketch.

Copying sketches

You have the ability to copy and paste a sketch within, or across, Part Studios.

To copy a sketch

  • Select the sketch in the Feature list, open the Context Menu, and select 'Copy sketch'
  • Select the overflow menu of the sketch in the Feature list and select 'Copy sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Copy sketch'

Once you have copied a sketch, you have the ability to move into a different Part Studio, and paste the sketch in a sketch or Feature in the other Part Studio.

To paste a sketch

  • Select a sketch in the Feature list, open the Context Menu, and select 'Paste into sketch'
  • Select the overflow menu of a sketch in the Feature list and select 'Paste into sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Paste into sketch'
  • While editing a feature, select a plane or planar face, open the Context Menu, and select 'Paste into sketch'

Once you have pasted a sketch, touch and drag, or tap, to position the pasted sketch.

Deriving a sketch

You must have a sketch in a Part Studio in order to derive it in another Part Studio. Alien skin software photo bundle 12 14 2014 download free. You do not need to have an existing sketch, nor do you need to create a new sketch, before inserting a derived sketch.

  1. While in a Part Studio, select the Derived tool.

    A list of Part Studios and their features appears. If the list is lengthy, use the search box to search for a Part Studio or feature by name.

  2. Tap to select a Part Studio.
  3. Tap to select a sketch to derive into the current Part Studio.

See Derived for more info.

Sketch Basics: Android

When creating sketches in Onshape, use the New Sketch tool and the Sketch tools.

In Onshape, sketches are created in Part Studios and consist of sketch curves (line segments, polygons, rectangles, splines, etc). Sketches are the basis for models and are stored parametrically, visible in the Feature list as its own entity.

You can rigidly transform geometry in an active sketch simultaneously through the context menu once sketch entities are selected.

You can copy sketches within a Part Studio, copy a sketch to another Part Studio, and derive a sketch for use in another Part Studio.

To access the Sketch tools and begin sketching, tap the New Sketch tool in the toolbar.

Basic workflow

You have the ability to create as many sketches as necessary in a Part Studio and Extrude into as many parts as you want.

  1. In a Part Studio, tap the New Sketch tool. The Sketch dialog opens.
  2. Tap to select the plane to sketch on (you are only able to select one plane at a time).

    You are also able to select a Mate connector (inferred or existing) as the sketch plane. The sketch will respect the coordinate system defined by the mate connector.

  3. Select a Sketch tool from the Sketch toolbar.
  4. Tap in the graphics area to create the sketch curve. Different tools require different numbers of taps (as specified in those topics).
  5. Dimension a sketch using the Dimension tool.
  6. Use automatic inferencing to apply constraints while sketching.
  7. Add manual constraints as appropriate.
  8. Tap the checkmark to accept the sketch and close the dialog.

Canceling the sketch by tapping the x closes the dialog and does not record the sketch actions taken when the dialog was open.

Inferencing and constraints

As you sketch and pass over points or lines, you may awaken inferences. You are also able to manually add constraints using the constraint tools. To see all constraints, tap the Show constraints button in the Sketch dialog.

See Automatic Inferencing and Constraints for more info.

Line styles

As you sketch and then create models, notice the line styles of your sketches and edges of your models change or differ from each other. Read on to understand line styles in Onshape.

Sketch lines

Active:

Active, selected:

Inactive:

Inactive, selected:

Sketch

Construction lines

Active:

Active, selected:

Inactive:

Inactive, selected:

Sketch lines obstructed by model geometry

The single line in the middle of the part below is a construction line.

Hidden lines

The part edges are dark and solid, the sketch lines are lighter and solid, and the construction line is light and dashed (going through the middle of the part).

Used edges (projected edges)

Use (project) an edge of a part into another sketch. Below, the circular edge (highlighted) is used and results in a straight line in the new sketch:

Copying sketches

You are able to copy and paste a sketch within, or across, Part Studios.

To copy a sketch

  • Select the sketch in the Feature list, open the Context Menu, and select 'Copy sketch'
  • Select the overflow menu of the sketch in the Feature list and select 'Copy sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Copy sketch'

Once you have copied a sketch, you have the ability to move into a different Part Studio, and paste the sketch in a sketch or Feature in the other Part Studio.

To paste a sketch

  • Select a sketch in the Feature list, open the Context Menu, and select 'Paste into sketch'
  • Select the overflow menu of a sketch in the Feature list and select 'Paste into sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Paste into sketch'
  • While editing a feature, select a plane or planar face, open the Context Menu, and select 'Paste into sketch'

Once you have pasted a sketch, you have the option to touch and drag, or tap, to position the pasted sketch.

Sketch 45 2019

Sketch

Construction lines

Active:

Active, selected:

Inactive:

Inactive, selected:

Sketch lines obstructed by model geometry

The single line in the middle of the part below is a construction line.

Hidden lines

The part edges are dark and solid, the sketch lines are lighter and solid, and the construction line is light and dashed (going through the middle of the part).

Used edges (projected edges)

Use (project) an edge of a part into another sketch. Below, the circular edge (highlighted) is used and results in a straight line in the new sketch:

Copying sketches

You are able to copy and paste a sketch within, or across, Part Studios.

To copy a sketch

  • Select the sketch in the Feature list, open the Context Menu, and select 'Copy sketch'
  • Select the overflow menu of the sketch in the Feature list and select 'Copy sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Copy sketch'

Once you have copied a sketch, you have the ability to move into a different Part Studio, and paste the sketch in a sketch or Feature in the other Part Studio.

To paste a sketch

  • Select a sketch in the Feature list, open the Context Menu, and select 'Paste into sketch'
  • Select the overflow menu of a sketch in the Feature list and select 'Paste into sketch'
  • While editing or creating a sketch, open the Context Menu and select 'Paste into sketch'
  • While editing a feature, select a plane or planar face, open the Context Menu, and select 'Paste into sketch'

Once you have pasted a sketch, you have the option to touch and drag, or tap, to position the pasted sketch.

Sketch 45 2019

Deriving a sketch

You must have a sketch in a Part Studio in order to derive it in another Part Studio. You do not need to have an existing sketch, nor do you need to create a new sketch, before inserting a derived sketch.

  1. While in a Part Studio, select the Derived tool.

    A list of Part Studios and their features appears. Merlin project 3 0 10 download free. If the list is lengthy, use the search box to search for a Part Studio or feature by name.

  2. Tap to select a Part Studio.
  3. Tap to select a sketch to derive into the current Part Studio.

See Derived for more info.

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Last Updated: February 22, 2021

Home > Iowa State University Digital Press > Journals > Sketch > Vol. 45 > No. 2 (1980)

Sketch

Recommended Citation

Balzer, Buzz (1980) 'Artwork,' Sketch: Vol. 45 : No. 2 , Article 17.
Available at: https://lib.dr.iastate.edu/sketch/vol45/iss2/17

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